Aaron Yang is an Assistant Professor in the Department of Graphic Design at Iowa State University, specializing in UI/UX design and serious game design. He holds a Ph.D. in Software and Security Engineering from North Dakota State University, where his research focused on usable and secure authentication in multi-device environments. Dr. Yang’s interdisciplinary work bridges design and technology, with recent publications and projects exploring serious games for cybersecurity, behavioral design, and educational tools. His teaching and research integrate user experience and digital innovation to address real-world challenges.
EDUCATION
Ph.D., Software and Security Engineering, August 2023
North Dakota State University, Fargo, ND
- Dissertation: “Usable and Secure Authentication for Multi-Device Environment”
- Advisor: Dr. Jun Kong
Master of Design, May 2017
University of Cincinnati, Cincinnati, OH
- Thesis: “A Meal Service Design and Marketing Strategy Based on Cooperation and Persuasion Theories”
- Committee: Peter Chamberlain, Gerald Michaud, Dianne Hardin, and Tony Kawanari
Master of Fine Arts, Modern Packaging Design, May 2015
Hunan University of Technology, Zhuzhou, China
- Thesis: “Lightbox: Zero-Waste Package Design”
- Advisor: Prof. Yanqiu Chen
Bachelor of Engineering, Industrial Design, May 2011
University of South China, Hengyang, China
RESEARCH EXPERIENCE
Assistant Professor in UI/UX Design and Game Design, Aug. 2023 – Present
Department of Graphic Design, Iowa State University
Ph.D. Student in Usable Security and Human-Computer Interaction, Sept. 2018 – May 2023
Department of Computer Science, North Dakota State University
PUBLICATIONS (2023 – Present)
- Yang, Z., Raščan, E. O., Poplin, A., & Schwartz, D. I. (2025, June). Serious Play for a Safer World: An Analysis of Geogames at the Nexus of Cybersecurity, and Disaster Management. In International Conference on Computational Science and Its Applications (pp. 152-164). Cham: Springer Nature Switzerland.
- Yang, Z., Schwartz, D., Raščan, E. O., & Poplin, A. (2025). Serious geogames for cybersecurity and disaster management: Overview of applications and their implementations. In 2nd Geogames Symposium Proceedings: Connecting Communities through Games and Play. pp. 72-76
- Yang, Z., & Kong, J. (2024). Cue-based two factor authentication. Computers & Security, 146, 104068. https://doi.org/10.1016/j.cose.2024.104068
- Liu, S., Zhang, H., Yang, Z., Kong, J., Zhang, L., & Gao, C. (2023). UXBIV: An Evaluation Framework for Business Intelligence Visualization. IEEE Access. vol. 11, pp. 92391-92415.
- Yang, Z. (2023). Usable and Secure Authentication for Multi-Device Environments (Doctoral dissertation, North Dakota State University).
- Z. Guo, Z. Yang, and B. Bernard, (2023), Using 3D-Printed Structural Units to Enhance Studio Engagement and Structure Learning Efficiency of Architecture Students. In Conference Proceeding from the 38th Conference on the Beginning Design Student. pp. 47-55.
- Yang, Z., Liang, T., Kong, J., Li, J., & Shi T., Three-level Pressure-based Authentication on Touch Screens. Submitted to IEEE Transactions on Human-Machine Systems. Currently under review.
PRESENTATIONS (2024 – Present)
- Reimagining the LMS: A Project-Centered Approach for Studio-based Design Learning. UCDA 2025 Design Education Summit. May 2025. Charlotte, NC.
GRANT APPLICATIONS (2024 – Present)
- PI, (2025 – 2027) US Environmental Protection Agency (EPA) Office of Environmental Education: BEEK: Behavioral Energy Efficiency Kit + Game; An environmental education coalition to empower K-12 Youth in Title I Schools to reduce energy burden. Total funding: $133,925, Subaward to ISU: $14,000.
- PI, (2025) IDRO Internal Outreach Networking Grant. A serious game design framework with gain-loss theory on spaced learning for public cybersecurity awareness. Total fund: $5000.
- Co-PI, (Pending) US Department of Transportation. Enhancing Crash Data Quality and Equity Through Technological Innovation and Process Optimization. Total Fund Requested: $ 1,188,083.
- Co-PI, (Pending) National Science Foundation(NSF). PDaSP: Track 2: DRIVESWELL – Privacy-Preserving Data Sharing for Naturalistic Driving Data and Health Monitoring. Total fund requested: $ 1,500,000. Fund Requested for Dr. Yang: $11,227.
TEACHING AND MENTORING EXPERIENCE (2015 – Present)
Department of Graphic Design, Iowa State University:
- Instructor, DES3400 Prototyping Methods and Evaluation for User Experience Design, Fall 2024
- Instructor, ARTGR5400 Design for Behavior Change, Jan. 2024 – Present
- Instructor, ARTGR4840 User Interface & User Experience Design Studio, Jan. 2024 – Present
- Instructor, ARTGR5300 User Engagement, Aug. 2023 – Present
- Instructor, ARTGR3700 Graphic Design Studio III, Aug. 2023
Department of Visual Arts, North Dakota State University:
- Instructor, Advanced Topics in Graphic Design: UI/UX Design, Jan. 2020 – May 2022
- Co-Instructor, Technology Foundations, Aug. 2022 – Dec. 2022
- Co-Instructor, Graduate Seminar: Advanced Topics in Design, Jan. 2021 – May 2021
- Teaching Assistant: Graphic Design, Aug. 2019 – Dec. 2019
- Instructor, Microcomputer Packages, Jan. 2019 – May 2019
- Teaching Assistant, Programming with Visual BASIC, Aug. 2018 – Dec. 2018
College of DAAP, University of Cincinnati
- Teaching Assistant, Industrial Design Studios, Aug. 2015 – May 2017
PROJECT EXPERIENCE (2016 – 2023)
UI/UX Designer and Developer (Graduate Assistant), Jan. 2019 – Aug. 2023
School of Design, Architecture, and Art, North Dakota State University, Fargo, ND
- Participated in departmental faculty meetings and discussions on departmental and curricular initiatives and development.
- Provided services on design, maintenance, and development for the school and department websites based upon the request of the school director, faculty, and staff.
- Projects:
- Design Advising for eFargo Energy-saving Game: This is an interactive game for public schools to help reduce carbon emissions and energy use to fight climate change. The students learn about energy consumption and complete awarded tasks to decrease energy waste in practice.
- User Experience Design and Development for National Conference on the Beginning Design Student (2023): This project includes the conference planning and website development. I created the website and a peer-review system that simplifies the abstract review and submission management.
- Design & Development of Space Reservation System for School of Design, Architecture, and Art: This is a scheduling system that helps departments track facility usage and reduce close contact during the COVID-19 pandemic.
- Design and Maintenance for School and Departmental Official Websites for School of Design, Architecture, and Art. I improved the website aesthetics, usability, and accessibility, and adopted the school’s new branding to the websites.
- Initiation, Design, and Development of SoDAA360: This is a content management platform that provides automated newsletter delivery, event calendars, campus VR tours, and other useful resources and tools. Student groups and faculties can also create customized online spaces to exhibit their projects.
- Development of American Craft Council Atlanta/Southeast Craft Map: This is a platform that exhibits art and craft organizations on an interactive world map. The system includes a Map-based front page, a profile page, and an administration page.
UI/UX Designer, Oct. 2017 – June 2018
Self-employed, Cincinnati, OH
- Contributed to customer website projects and web app design.
- Helped product manager and design team solve UX problems, focusing on user flow, wireframe, and prototype.
- Collaborated with software engineers and project manager to ensure cross-user functionality.
- Served companies:
- STACK Construction Technologies (Cincinnati)
- Creative Circles (Cincinnati)
UI/UX Designer (Graduate Assistant), Jan. 2016 – May 2017
Live Well Collaborative, Cincinnati, OH
- Participated in product design process, including interview, storyboard, flow chart, wireframe, prototype, and usability testing.
- Responsible for the visual design of website, mobile apps, and physical product.
- Created mockups and produced graphic assets for the final products.
- Projects:
- ADL 1-2-3 Device – Hygiene Adherence Program for younger patients. The program utilized the gamified approach and effectively increased the younger patients’ adherence to Activities of Daily Living, i.e., bathing with CHG once, outdoor activity twice, and oral care three times.
- Virtual Reality Tour for Cincinnati Children’s Hospital Liberty Campus. The project utilized a web-based VR tour to introduce to the patients the environment and cancer-treatment facilities of the new campus.
- Future Cabin Experience for Boeing. The project explored the future in-flight services with the help of Augmented Reality and Holographic Technologies.
JURY & SERVICES
- Committee Member, 2024 – 2025 Graphic Design Search Committee.
- Committee Member, User Experience Design Program Planning, Iowa State University, 08/24/2023 – Present
- Co-Chair: the 38th Conference on the Beginning Design Student, North Dakota State University, 2022 – 2023
- Art Competition Juror: 2019-20 Scholastic Art &Writing Awards, North Dakota Region, North Dakota State University, 2020
HONORS/AWARDS
- R+D Award, Architect Magazine, 2022
- Design Value Award, third prize, Design Management Institute, 2019
- University Graduate Incentive award, University of Cincinnati, 2015
- Best Design Award, “China Star” Design Art Awards & National Packaging Design Awards, 2013
- First Prize Scholarship, University of South China, 2008
- National Encouragement Scholarship, 2008 and 2009
AREAS OF RESEARCH & EXPERTISE
- Game Design
- UI/UX Design
- Graphic Design
- User Research
- Website Development
TECHNICAL SKILLS
Graphic and UI/UX Design Tools: Photoshop, Illustrator, InDesign, Adobe XD, After Effect, Premier, Figma.
User Experience Design Methodologies: User Flow, User Journey Map, Persona, Wireframing, Prototyping, Survey, Usability Testing, Interview, Qualitative Analysis.
Programing: AI-aided programing; Web Development with HTML5, CSS3, JavaScript, ReactJS, and Bootstrap; Mobile App Development with Swift; Database with MySQL and Firebase.
Art and Design Foundations: Watercolor, Drawing, and Sketching.
3D Modeling and Rendering Tools: Rhino, KeyShot, Fusion360.